Grade Range: K-12Resource Type(s): Interactives & Media, Lessons & ActivitiesDate Posted: 9/9/2008
Through the use of four interactive games, students will learn how play-the ordinary and everyday "work of childhood"-connects to the creative impulse of both historic and contemporary inventors in the Invention Playhouse. This resource is part of the Invention at Play online exhibition from the Lemelson Center.
Guided design, Multiple activities, Simulations and games
Thomas Edison used this carbon-filament bulb in the first public demonstration of his most famous...
communication, create, collaboration, make believe, science, problem solving, play, technology, History, creativity, innovator, curiosity, model, social play, design, imagination, inventor, innovation, invention, pretend
The story of a young boy's persistence in creating his own toy vehicle, or galimoto.
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