History Explorer Results (115)
Related Books (7)
Resource Type(s):
Lessons & Activities
In honor of America's entry into "The War to End All Wars" in 1917, World War I: Lessons and Legacies explores the war and its lasting impact and far-reaching influence on American life. From the Great Migration to the 1918 flu pandemic and from the unionizat
Resource Type(s):
Primary Sources, Lessons & Activities
In honor of America's entry into "The War to End All Wars" in 1917, World War I: Lessons and Legacies explores the war and its lasting impact and far-reaching influence on American life. From the Great Migration to the 1918 flu pandemic and from the unionizat
Resource Type(s):
Interactives & Media
Investigate the market revolution in the 1800s through the stories of five Americans from the Merchant Era. Optimized for desktops and laptops.
Resource Type(s):
Reference Materials, Interactives & Media
Through innovative ideas and inventions, computer pioneers transformed the ways people worked, played, and communicated in the 1900s.
In this video series, learn about 6 pioneers in computing.
Resource Type(s):
Artifacts
A box of soap baby that was sold as a campaign tool for Former President William McKinley during the 1896 United States presidential election. An identical box of soap baby was created for the opposing Democrat candidate, William Jennings Bryan. These were produced by the soap manufacturer and not t
Resource Type(s):
Artifacts
Amber Melton made this robot at CompSciConnect, a University of Maryland camp. When few girls signed up for the university’s computer science classes, Dr. Jan Plane realized that something in the high schools wasn’t working. So she created a camp for middle schoolers to excite them about compute
Resource Type(s):
Interactives & Media
Spark!Lab is a hands -on invention studio in the Smithsonian's National Museum of American History. Spark!Lab activities communicate that invention is a process, rather than a single “Aha!” moment; provide visitors with opportunities to explore the invention process and their own inventiveness;
Resource Type(s):
Interactives & Media
Spark!Lab is a hands -on invention studio in the Smithsonian's National Museum of American History. Spark!Lab activities communicate that invention is a process, rather than a single “Aha!” moment; provide visitors with opportunities to explore the invention process and their own inventiveness;
Resource Type(s):
Interactives & Media
Spark!Lab is a hands -on invention studio in the Smithsonian's National Museum of American History. Spark!Lab activities communicate that invention is a process, rather than a single “Aha!” moment; provide visitors with opportunities to explore the invention process and their own inventiveness;
Resource Type(s):
Interactives & Media
Spark!Lab is a hands -on invention studio in the Smithsonian's National Museum of American History. Spark!Lab activities communicate that invention is a process, rather than a single “Aha!” moment; provide visitors with opportunities to explore the invention process and their own inventiveness;
Reading Level:
Early Elementary School,Late Elementary School,Middle School
A detailed history of one of the earliest steam locomotives in American history, rich with intricate pen and ink drawings
Reading Level:
Early Elementary School
Follows five inventors: Elijah "the real" McCoy, Madame C.J. Walker, Granville Woods, Garrett Morgan, and Jan Matzeliger.
Reading Level:
Early Elementary School,Late Elementary School
Ride a train with a friendly conductor who teaches a young boy how to talk like a railroader.
Reading Level:
Late Elementary School
Text and illustrations show the process and purpose of creating the eight-wheeler locomotive.
Reading Level:
Late Elementary School
An exploration of the impact of trains on American life.
Reading Level:
High School
A pictorial chronology of the growth of the railroad system.
Author:
William L. Withuhn
Reading Level:
High School
An illustrated account of steam railroading.